Kari Anderson - Angles, Lines & Curves II

Kari Anderson - Angles, Lines & Curves II

English | 640x480 (1.33:1), 29.970 fps, XviD build 46 ~1468 kbps avg, 0.16 bit/pixel | 48 kHz, MPEG Layer 3, 2 ch, ~128.00 kbps avg | 879 MB

Dynamic, full range-of-motion exercises derived from yoga, Pilates, ballet and athletic stretches. It’s exceptionally fluid and graceful but it’s not easy; this is a challenging workout that will build strength, flexibility, balance and body-awareness. You’re in constant motion; you’ll do a pose, tighten, breathe and move on to the next. The focus is on precision and control, with a special emphasis on shaping your hips and buttocks. Kari, a Joffrey-trained ballerina and the 1994 IDEA Instructor of the Year, combines very detailed cuing with a friendly, casual attitude. Note: A little more toning-oriented than the original Angles, Lines & Curves.
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David Schomer - Techniques of the Barista

David Schomer - Techniques of the Barista | 457 MB
Genre: e-Learnnig


Two videos on barista training by espresso expert David Schomer, owner of Seattle's Espresso Vivace.
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ZBrush Studio Projects: Realistic Game Characters (eBook + DVD)

ZBrush Studio Projects: Realistic Game Characters (eBook + DVD)
English | Sybex; 1 edition (March 15, 2011) | PDF & MOV | ISBN: 047087256X
320 pages | AVC1 1280x960 15 fps | AAC 64 Kbps 22.05 KHz | 105 MB + 2.69 GB
Genre: eLearning


Tips and techniques for bringing reality and creativity to your game characters and art

As video games evolve, the bar moves ever higher for realism, one of the most challenging artistic frontiers is creating realistic human characters. In ZBrush Studio Projects: Realistic Game Characters, ZBrush expert Ryan Kingslien zeroes in on specific areas of concern for game creation: human body style, faces, skin texturing, clothing, shoes, weaponry, and putting your character into a game environment. Throughout the book Ryan offers tips and insights that provide readers with the depth and breadth they need to bring reality and creativity to their game characters and art. Projects start from the beginning, just as they do in the studio, with the author to guide you step by step through attributes and tools. Projects encompass multiple disciplines to obtain finished, professional results.Although some step by step explanations are given, projects serve more as a guide for readers to complete their own version of the project. Each project comes with support files to validate results
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Biblioteca Pleyades Library of Suppressed Knowledge

Biblioteca Pleyades Library of Suppressed Knowledge
English | ISO | 4.28GB


Biblioteca Pleyades mirrored complete server updated: 2012.12.05.This is the second edition of this huge library. It has been significantly enlarged and updated since its conception in november 2011.This torrent wants to emulate a virtual library, containing information found on the internet on reports, news, treatises, studies, theories and findings made possible by a multitude of people and personalities (professors, teachers, scientists, researchers, experts in religion, politicians, philosophers, members of intelligence, etc.), who have devoted their lives to informing the general public (most recently through the internet) of new information and a new way of seeing and interpreting history, sciences, sociopolitics, myths and legends, archeology, astronomy, etc.
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Responsive Design with Joomla!

Responsive Design with Joomla! | 818MB
Duration: 5h 08m | Video: AVC (.mov) 960x540 15fps | Audio: AAC 48KHz mono
Language: English | Level: Intermediate
Genre: Video Training


In this course, Jen Kramer shows how to build a custom Joomla! template that automatically tailors and sizes content for a wide range of displays, from desktops to mobile devices. This course covers using Joomla! 3 with its built-in Bootstrap framework, and a start-to-finish development strategy that covers everything from converting the wireframe to HTML, to styling the headers and footers. Jen also shows how to incorporate Dreamweaver and the Firefox developer tools into your workflow, and accommodate multiple layouts and color variations in a single template.
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Anatomy for Beginners 4Parts DivX60 AC3-MVGroup
English | AVI | XVID 1971 kbps 25 fps | 704x384 | AC3 192 kbps 48 KHz | 2.73 GB
Genre: elearning


Anatomy for Beginners is a television show created by Gunther von Hagens.
In this 4-part series, Dr Gunther von Hagens and Professor John Lee demonstrated the anatomical structure and workings of the body. The 4 episodes (Movement, Circulation, Digestion and Reproduction) were screened in the United Kingdom on Channel 4 in 2005.
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Javascript Fundamentals: Development for Absolute Beginners

javascript Fundamentals: Development for Absolute Beginners
English | MP4 | Video : MPEG4 Video (H264) 1024x576 29.97fps | Audio : AAC 44100Hz stereo 1411kbps | 4.91 GB
Genre: Video Training


Want to learn a different language? Over the course of 21 episodes, our friend Bob Tabor from www.LearnVisualStudio.net will teach you the fundamentals of javascript programming. Tune in to learn concepts Applicable to Web based videogames, enhanced user interfaces, and Dynamic Web Pages. We'll Walk you through Getting the tools, writing code, and much More! Each concept is broken into its own video so you can search for and focus on the information you need.
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Lick Library - Learn To Play Slipknot with Andy James
Lick Library - Learn To Play Slipknot with Andy James
Year: 2011 | DVDRip | MP4 | 720x576 25fps | Audio: AAC 192 Kbps | 3:15:51 | 1.31 GB
Genre: Guitar Tutorials


This superb DVD teaches you some of the best riffs and solos from American metal band Slipknot famed for their energetic live performances / Andy James analyzes in detail the riffs and solos of five tracks from albums by American band Slipknot Extras.
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Microchip Master Conference Tutorials
Microchip Master Conference Tutorials
English | ISO | 2004-2009 | 1.86Gb
Full Info on Readmore


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Digital-Tutors - CG101: Modeling | 727 Mb
Genre: eLearning

With this tutorial, we will take a software independent look at some of the vital terminology that is required to build a solid foundation for learning how to build 3D models. The purpose of these standalone lessons is not to learn how to use any specific software, but rather to focus on learning fundamental terminology. It is recommended that you are familiar with all of the terminology that is discussed throughout these lessons before starting to follow along with any modeling tutorials.
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